Since Dominion proved to be such a popular game, deck building as a genre has been created and is ever expanding. The challenge has been for game creators to come up with something fresh that would make the game stand out among the others.
One game that has succeeded on all counts is Eaten By Zombies by Mayday Games. The game is designed by Max Holiday. The idea is to be the last person not to be gobbled up by a hoard of rampaging zombies. The game is designed so that avoiding that eventuality is very difficult and even a three- or four-player game will be over without going on a long time.
This innovation isn’t the only one in the game, though Holliday didn’t have innovation as a big goal when he set out to create it.
“I didn’t set out to design something ‘fresh’ or new, I just wanted to design a game that I would want to play,” said Holliday.”I’ve been in love with cards and card games since I was a young sprout so naturally deck building was a great fit for my first design. What I love about deck building is that each player has their own supply of cards and they gain more cards from a general supply. And I love Zombie flicks. Being my first game I didn’t just want the game to be like the other two deck builders I had played (Dominion, Thunderstone). I wanted the game to feel like something not just another game of the same old, same old. The dread and fear of getting eaten alive by an ever growing swarm of the undead, gave me a ‘feeling.’”
Players will collect guns, other weapons and supplies to make it easier to survive. Those cards are added to the players hand when acquired so that they can be used right away. Most deck building games put purchased cards into a discard pile that are then cycled into the players hands after a period of time.