There are so many really good things about Castle Dice that is hard to imagine that this won't be another huge hit to come from Kickstarter.
Of course, gamers have their own minds and I have written about other games in a similarly resolute fashion and some of them have never reached my expectations. but consider these strengths.
The components are of superior quality. The dice are etched and not just painted on the surface. There is a lot of them, 62 for the competitive game and one more thrown in for the solo experience.There are four player boards and a turn tracker and each of them is on solid stock that is unlikely to wear quickly or curl at the edges.
The other components, over 100 cards, 160 tokens and some tracking beads, are all of good quality to be both functional and durable.
The idea of the game is to build the best castle and have it defended, furnished and supplied to the best of your ability. There are points award for all of those things. At the end of seven turns, the player with the most points wins.
Theme is very strong throughout the rules and the object of the game. While on the topic of rules, the book is quick to the point and well-written to make getting the game rolling the first time quite painless. It is also well organized so finding answers for rules questions easy and not time consuming.
There are several thing about the way this game executes resource collection and management that are quite lever and unique. Each turn there are a set number of resource dice available for roll and there are a certain number that can be chosen by the players depending on what the player is trying to build or bring into play.