- Rick's Rec Room
Keyflower sets sail across tabletops
The first thing that will strike gamers about Keyflower is the enormous number of components included in the box. The lasting thing that will stay with those players after several games is how seamlessly all of those parts are included and work toget
- Castle Dice best fantasy builder There are so many really good things about Castle Dice that is hard to imagine that this won't be another huge hit to come from Kickstarter. Of course, gamers have their own minds and I have written about other games in a similarly resolute fashion a
Dwarven Miner strikes gold on tabletop
When I was at Origins a couple of weeks ago, the only new game I tried and made a point to play again was Dwarven Miner.
- Stones of Fate is fun, innovative challenge Sometimes it is possible to tell you come upon a special game simply by looking at the components and reading the rules. Stones of Fate, from Cosmic Wombat Games, is just such an entity. It is in its final few days as a Kickstarter item. I had a chan
- Tsuro is twice the fun from Calliope Games If I did a list of the most under-appreciated board games (and don't tempt me), both Tsuro games would be on that list. I have Tsuro: The Game of the Path for a long while. It was first released by WizKids and a bought a copy then. It is now publishe
- New expansions bring more variety to great games Quite some time ago, board games came out, were played until they got stale and never changed or were altered in any way. There are numerous examples of this: Monopoly, Sorry, Life, Yahtzee and Scrabble to name but a few. That was then, this is now.
War of Indines takes combat to new level
The biggest reason to stay in tune with the world of tabletop board gaming is that not every great game comes from the giants of the industry like AEG, Mayfair, Fantasy Flight, Asmodee and Rio Grande.
The most recent and best example of this fact is BattleCON: War of Indines from Level 99 Games.
Ticket to Ride gathers steam
Ticket to Ride, designed by Alan R. Moon and published by Days of Wonder, has long been considered as one of the best gateway games of all time.
“Gateway” is a term understood by dedicated gamers, but what does it mean to those people who are diving into the modern world of tabletop gaming whose experience in any gaming is mostly limited to classics like Sorry, Monopoly and Yahtzee?
Trick taking with a few twists
There often isn’t much of anything new to the trick-taking genre of card games other than different goals and a variety of card appearances.
That isn’t the case with Those Pesky Garden Gnomes from Rio Grande Games. The game was authored by JonMichael Rasmus, John Sams and Sean Weitner. The game is for three to five players 13 years of age and up and a typical game will likely take between 30 and 60 minutes.
Only the foolish may apply
For a simple to play game, Gauntlet of Fools is the most innovative and strategic games released this entire year.
Plus, there are more high quality bits in this game than any I know in this price range (less than $30 when offered as a kickstarter project).
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- Keyflower sets sail across tabletops