Once this column goes from this page to the one inside, there will be a couple of photos of what this looks like as well. I had a chance to exchange a question and answer session with one of the designers and here is some of that exchange.
Where did this idea come from? "One weekend afternoon my girlfriend's 6-year-old son was building tracks with his Hot Wheels like he often does," said Ramsey. "He has tons of actual Hot Wheels tracks but he usually prefers to make up his own courses with household objects. This time he was using some playing cards to make race lanes and when he was done building he asked me to come race a car next to him. We were rolling our cars along the cards and the game idea hit me. The next day we made our first playing deck out of construction paper and simple drawings."
So the idea of the game was for adults to play with kids? "Yes. As a single parent I'm always looking for ways to entertain my kids that don't drive me crazy in the process," said Ramsey. "Building tracks and blocks are fun but once you're done there's a question of 'now that we've made this giant creation, what do we do with it?' Our game has expansive building and exciting play in one tiny little package you can take anywhere. We can spend as much time as we want setting up our course and the excitement of play afterward matches the joy of building it because your actually having an intense race inch-by-inch through your creation."
But it seems that adults find the game captivating. "The biggest surprise on Kickstarter has been in discovering how much adult interest is in the game," said Ramsey. "We purposefully kept the game simple in it's first iteration to cater to the Hot Wheels fan age players. Turns out Hot Wheels fans are adults too! We created an expansion set to add more strategy and dimension to the gameplay for older players."